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Revision as of 00:17, 14 February 2017

18px-Soldier_stub.png This article is about The 1st Imperial Fleet (Post-Y12) . You may be looking for The First Imperial Fleet (Pre-Y12)

1st Imperial Fleet
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Information
Formation {{{formation}}}
Motto "Si Vis Pacem, Para Bellum"
Government {{{government}}}
Branch navy_emblem-61x50_zpse8fbc884.png

Imperial Navy

Garrison/HQ Coruscant Oversector
Fleet Command
FCO Kef Drenall
FXO {{{FXO}}}
Awards
UDS.jpg [UDS]

UDSx2.jpg [UDS]

ICM.jpg [ICM]


"Nothing can stop the First!"
— Rear Admiral Ranson Sharp

The Imperial First Fleet/First Imperial Fleet is one of three numbered fleets in the Imperial Navy. It is headquartered in the Coruscant Oversector and is the Navy's operational fleet tasked with defending the Imperial Capital and its surrounding sectors. Known for its outstanding discipline, traditions, and performance that have seen it highly decorated, the First Fleet sets the example for the Imperial Navy. The First Fleet as it is today was established in Year 12 as part of a series of Imperial Military reforms that saw it absorb the 9th and 10th fleets. Since that time, the fleet has been deployed on numerous occasions throughout its area of operations. The fleet proved instrumental in the Battle of Churnis (also known as Operation: Minsk) where it stalled Zann Consortium forces until the 1st Imperial Legion arrived; and again in securing the Wynth System for the Empire. The commander of the First Imperial Fleet is Admiral Kef Drenall.

Command

forum_read.gif 1st Imperial Fleet Commanding Officer
8644_drenall.jpg

Kef Drenall

forum_read.gif 9th Group Commanding Officer forum_read.gif 11th Group Commanding Officer
8761_kipler.jpg

Otto Kipler

8174_hoorl.jpg

Hatori Hoorl

forum_read.gif 9th Group Executive Officer forum_read.gif 11th Group Executive Officer
8068_star.jpg

Chris Star

8709_nizz.jpg

Jerex Nizz


forum_read.gif 1st Fleet Signals Officer

Position Vacant



History

Previously operating as the 5th Imperial Fleet, the 1st Imperial Fleet was garrisoned in the Kuat Sector for five years before it was reassigned to the Coruscant Sector during the restructure of the Imperial military in Year 12. The 9th and 10th Fleets, stationed in the Meridian Sector, were disbanded and absorbed into the 1st Fleet. Its former mottos have been "Nihil aliud scit necessitas quam vincere", "Dominatus Per Imperatum Consequit", and "First in Battle, Last in Defeat".


Operation: Minsk

Otherwise known as the The Battle of Churnis, Operation: Minsk took place within the Churnis Sector, seeing the 1st Imperial Fleet alongside it's counterparts the 1st Imperial Legion taking up offensive operations against the Zann Consortium alongside other governments and organisations that wished to take control of the Churnis Sector.

The 1st Imperial Fleet saw action halting the initial advance of the Zann Consortium's ground forces across the Sector up until the arrival of the 1st Imperial Legion which brought about the stall of the Consortium's offensive, from that point on the fleet began conducting intelligence operations and air to ground co-ordination with the 1st Legion to bring about the withdrawal of all Consortium forces within the Sector. Joint-Arms operations during the conflict lead to the arrest of two individuals wanted by Imperial Intelligence for crimes against the Empire, Fleet Admiral Igorod Krakatoa the commanding officer of the Triumvirate Navy and leader of their Operations within Churnis and an arrest of a Sunguard Officer that lead to the subsequent arrest of Imperial Defector Borijov Goerke.

Operations within the Churnis Sector lead to the 1st Imperial Fleet being awarded a Campaign Medal.


Operation: Eagle Eye

Spanning from early-Year 13 to early-Year 14, Eagle Eye led to the discoveries of the Ralltiir and Wynth systems in the Darpa and Wyloff sectors, respectively. The former resulted in the Battle of Ralltiir and the latter tied directly into Operation: Bamako. Eagle Eye was a joint operation by both the 9th and 10th Groups that involved scouring the Coruscant Oversector for hidden systems.


Operation: Bamako

In early Year 14, Imperial exploration forces discovered the Wynth system, deep within the Wyloff Sector, igniting a race between Imperial and hostile forces to secure the new system first.

The 1st Fleet, along with elements of the 1st Imperial Legion and members of the local Regional Government, was quickly mobilized and dispatched to the newly found system. Upon arrival, the 10th and 9th Groups established a perimeter around the system's lone planet, Wynth, while the Regional Government and 1st Legion Personnel landed on the planet and began build several bases and cities to secure the planet. During these efforts, the 1st Fleet successfully established a no-fly zone in the surrounding area, enforced by constant patrols and the emplacement of satellites throughout the system.

After several days, the Operation successfully concluded with the system being successfully secured, with planetary shields and defenses established. In recognition of the efficiency and hard work of the 1IF during the Operation and for securing a new System for the Empire, the Fleet was awarded a Unit Distinguished Service, an unprecedented second for any unit in the Imperial military.


Operation: Pegasus

A hidden system search conducted once more by the 9th and 10th groups (prior to the amalgamation of the 10th into the 9th), Pegasus was a multi-year operation that took place between early-Year 14 and early-Year 16. The operation ran its course in multiple phases punctuated with other pressing concerns at the time. While the officers of the 1st Fleet executed their mission flawlessly, Pegasus was ultimately unsuccessful in discovering any further hidden systems following Operation: Eagle Eye.


Operation: Alsakan Tessent

Late in Year 15, the 1st Imperial Fleet received an alert that Alsakan, an Imperial world located deep in the Coruscant Sector, had declared itself independent of the Empire. Fleet Commanding Officer Captain Sal Takla immediately set the Fleet status to Yellow and mobilized the Fleet for a rapid response. In a matter of days, the Fighting 1st had assembled a small fleet of ships to secure the planet. Threatened by a possible Imperial landing, the government of Alsakan accepted an offer from Imperial diplomats to peacefully rejoin the Empire, ending the confrontation. While the 1st conducted small patrolling efforts and landed some assets on the planet, the Fleet demobilized and lowered the Fleet alert level back to Green and resumed their preceding training exercises.


Operation: Varactyl

Originally envisioned as a routine operation, Varactyl was a joint operation beginning Year 16 D60. It involved the 1st and 3rd Fleets taking over security of the Kuat sector as the 2nd Fleet was deployed outside of its area of responsibility. The 1st Fleet was tasked with performing standard patrols and reconnaissance while the 3rd dispatched a task force to operate as a Quick Reaction Force. As with the 3rd Fleet, the 1st was divided into two groups--one remaining to defend the Coruscant Oversector and the other en route to the Kuat sector.

Early in the morning of D66, an emergency request was sent out over the holonet by Moff Azhrarn Amaratha--an unknown Galactic Alliance task force had launched an attack on the Trellen system in the Humbarine sector. Imperial forces reacted immediately to the request. The 3rd Fleet's QRF was en route to the Trellen system and reinforcements had been requested by Senior Captain Sal Takla from the elements of the 1st still in the Coruscant oversector. In coordination with Kuat SCOMD, Imperial forces divided into teams for each planet and conducted coordinated slabbing. The mission was now to prevent loss of planetary and system control at all costs.

Less than 15 hours later Lieutenant Commander Zirroc was the first of the Imperial forces to arrive in-system, reporting New Republic and Holowan-affiliated starships and heavy freighters. The elements of the First involved in the Trellen system largely focused on the planets Trellen II and III, resulting in the two worlds being decisively secured for the Empire. While the First's contribution to the operation was instrumental in achieving victory, the fleet's success was largely overshadowed by Imperial Intelligence's capture of several key Galactic Alliance figures.

Operation: Sway

Operation: Sway was a month-long operation beginning Year 17 Day 92 and culminating on Year 17 Day 120. The operation began with the discovery of the Uviuy Exen system in the Shuwy sector. Immediately, the alert was raised and a tactical appraisal of the situation was sent to SCOMD with the intention of gaining control of the system's sole planet. Within the hour the First Fleet's advance party had been deployed while a second team was tasked with marshaling the fleet's heavy equipment. Due to the time disadvantage, however, the end state of gaining control was seen as optimistic. Shortly thereafter, the 1st Legion was brought into the fold as the ground forces that would occupy the planet. Command of the military forces in the operation was given to Lieutenant Commander Kef Drenall. Later in the operation, they would be joined by RGOV units.

When the Fleet's advance party arrived in-system, they discovered that forces belonging to the Knights of the Fountain had beaten them to the system and declared martial law on the planet. Additional Non-Imperial Entities, along with enemy of the state A’Zol Surek were later discovered on the planet. 19 hours after the alert was received, the advance party had established a beachhead on the planet preventing them from being shielded out. 1IF forces continued slabbing remaining planetary grids. The establishment of the beachhead was far beyond NCOMD/SCOMD's wildest expectations.

Following initial contact with Knights of the Fountain forces, they were directed to contact Imperial High Command for negotiations while hotel cities began construction. In order to preserve a state of non-aggression, orders were changed so that build projects were limited in scale. Entering negotiations was strongly recommended to SCOMD, due to the restrictions placed on Imperial Forces to achieve their goals without arresting or further construction.

Within two days, the planet was entirely slabbed. Advance Party was moved to atmosphere layer to provide sensor coverage and NIE reports, while 9GCO and CPT Veselov (1BXO and acting leader of Army ground forces in the operation) of the 1BDE monitored incoming traffic at system layer. By the end of the first phase, the entire planet was slabbed with 15% of said slabs secured by the Empire. Control of the planet remained contested.

At this point, Imperial objectives on the planet changed from securing control to organizing system and atmospheric patrols in order to secure construction efforts and allow RGOV to build a Golan II in orbit. Concurrently, negotiations between the Empire and the Knights of the Fountain began.

Zane Apex was spotted in-system and began harassing Imperial builders causing the Imperial forces to re-focus their efforts to track and deter intruders. Command General Zhaff Orikan and Lord Admiral Jacen Varos arrived to assist in operations, noting that Imperial teams on the planet were well-coordinated but in the end failed to achieve the desired results.

At 104 hours, planetary control changed to Knights of the Fountain and regular atmospheric and system patrols resumed. Additional builders were assigned to expedite the building of cities and parks, assisting in Imperial negotiations. The skill with which Imperial forces coordinated their patrols paid off in dividends later in the op when it became necessary to track the locations of Thogork Kronos and Molly Smith. Yet another NIE was found in the form of Blaise Kenobie's Starkiller after an extensive search by Captain Vladamiur Veselov's forces. GEN Peares also impressed tracking enemy forces.

Three weeks after discovery, the system was secured by Imperial satellites and Scorpion Pirates ships belonging to the aforementioned Molly Smith and Thogork Kronos were discovered. Imperial forces began to track them in preparation of arresting operations. 24 days after discovery, planetary control finally changed to the Galactic Empire (Y17 D116). All NIEs were logged and arrests were prepared. Focus now shifted to the Scorpion Pirates threat where many builders were apprehended (a majority of arrests overseen by BGEN Sigmund Von Ismay) and transported to the ISD Relentless. This led to Imperial operations winding down.

Although control of the sector was ultimately achieved through a diplomatic victory, the mission was successful in achieving its objectives and surpassing expectations, contributing to the end state. Several personnel, from both the 1st Fleet and the 1st Legion, were awarded for their readiness and execution of orders during the operation.

Structure

Active

9th Group

9G-Logo.png 9th-GRP-New-Logo_zps3d6c6a9e.png
'The Emperor's Fist'
"Si Vis Pacem, Para Bellum"

The 9th Group functions as the assault unit within the 1st Imperial Fleet

The mission of the 9th Group is to be the shield for the Galactic Empire within Coruscant Oversector, to protect Imperial worlds and its citizens, through the usage of some of the most terrifying machines of war greatly feared by enemies of the Galactic Empire. The 9th Group works closely with the 10th Recon Group, who keep use well informed of the happenings in the Oversector, and our Army counterparts, who aide us greatly on the planetary level.



11th Group

11G-Logo.png
"Praemonitus, Praemunitus."

The 11th Group, founded on Day 221 of Year 12, is responsible for the defense of the three massive sectors that make up the Deep Core Oversector. Originally equipped as a Heavy Assault Group, the unit has taken on the role of the more tactically malleable Assault Group. Training for the unit traditionally includes reconnaissance, build war, and planetary defense; with a focus on securing large swathes of territory. Due to it's close proximity to the Imperial Academy, the unit works tirelessly to keep its officers up to date with Naval strategy and to ensure they have the skills necessary to succeed in the field. The 11th is one of two groups assigned to the 1st Imperial Fleet, defending the very heart of the Empire from attack.

Recent accomplishments of the 11th include the extensive building assistance to Regional Government on Kalist III, as well as completing improvements to OverSector-wide defenses. Training exercises are continuous, and often focus on the efficient deployment, maneuvering and engagement of capital vessels. A serious focus on the effective use of capitals has continued to be a hallmark of the 11th, and has yielded excellent results in trials.

With hundreds of thousands of sentients passing through the Deep Core daily, the 11th Combat Group works endlessly to serve and protect the loyal citizens of the core worlds. Their Star Destroyers can often be seen guarding the most critical hyperspace routes and way stations scattered throughout the core, the extensive use of which has seen the addition of a Victory Star Destroyer to their emblem. Thanks to the unit's continuing efforts, the Deep Core has never been successfully attacked.

Honoring it's brief stint as a solely reconnaissance oriented unit, the Group's motto is "Praemonitus, Praemunitus" or "Forewarned, Forearmed."

Inactive

10th Group

10G-Logo.png 10th-GRP-New-Logo_zps030f77e5.png
'The Overwatch'
"Si Vis Pacem, Para Bellum"
Reserves


The Tenth Group was part of the 1st Imperial Fleet and was responsible for the Protection of the Coruscant Oversector against any and all threats that dared venture forth.

The Core Duty of the Tenth Group alongside the Ninth Group was to provide overwatch protecting the Imperial worlds and their citizens within the Coruscant Oversector, alongside upholding the New Order through:

  • Defending and Maintaining Security in the the Imperial Capital;
  • Consistent and Routine Patrols of the Coruscant Sectors and their Planets;
  • Liaising and Coordinating with Regional Government & Imperial Army Commanders to Maintain Strong Protection of our Sectors;
  • Training and Developing Combat Tactics through Scenario's and Operations;



  • Fleet Activities

    Aside from carrying out the 1st Imperial Fleet's main duty of protecting Imperial territory and interests in the Coruscant Oversector, members of the Fighting First also participate in various activities intended to both raise moral and establish a stronger sense of community within the Fleet.

    1IF Music Department

    Pioneered by the Fleet's younger members, the 1st Imperial Fleet's music department has become a great source of pride for the Fleet's members. One of the more popular songs written by the department is the Fleet's new official march "Nothing Can Stop the First", the first song ever composed by the Department.

    Fleet March: "Nothing Can Stop the First"

    Blue Royale Cantina

    Originally known as the "Xenon Cantina", the recently reopened and renamed Blue Royale Cantina serves as the Fleet's premier location for R&R, as well as various friendly activities. These activities include the Fleet's Bi-Annual Pazaak Tournament and Christmas Raffle.

    Aside from the Blue Royale's leisurely aspect, the Cantina also serves a site for many Fleet members to pay homage to past and present heroes within the Fleet. The prime example of this is the Cantina's famous Fleet Wall of Fame, which honors former Fleet Commanding Officers and displays memorabilia from every engagement, campaign, or operation in the Fleet's history.


    Former Commanding Officers


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