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''"What do you do with a mad dog? You put it down." - Yuri Mieko'' | ''"What do you do with a mad dog? You put it down." - Yuri Mieko'' | ||
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+ | NOTE: while this is IC information, most people would not know the details of Yuri's IC past, just some parts she shared. | ||
Revision as of 08:53, 4 January 2012
This article is UNDER CONSTRUCTION. Please come back later.
Yuri Mieko | |
Biographical Information | |
Race | Corellian |
Homeworld | Coronet, Corellia |
Mother | Unknown |
Father | Unkown |
Spouse | Single |
Siblings | Unknown |
Children | None |
Born | Year -9, Day 5 (22 Years) |
Imperial Service | |
Branch | Imperial Army |
Positions | None |
Prior Service | Unknown |
Awards | IABG |
Contents
Yuri Mieko
"What do you do with a mad dog? You put it down." - Yuri Mieko
NOTE: while this is IC information, most people would not know the details of Yuri's IC past, just some parts she shared.
General Information
Name: Yuri Mieko
Race: Corellian, Class A Citizen
Gender: F
Rank: Crewman, Imperial Navy
Age: 22 Standard Years
Homeworld: Corellia
Personality
WIP - Yuri is ambition. She is not driven by it, she is the living embodiment of the word. Her passion for her career lies in the drive to succeed. She is constantly weighing, assessing, and analyzing the people and events around her. She loves fast ships, and will do anything to get behind their controls. She presents a happy, cheerful exterior, but when the situation calls for it, she's as cold as steel. Her nerves when in the cockpit are nearly unshakeable, and she has been known to respond nearly instantaneously to unexpected changes. She is highly intellectual, and loves nothing more than a good tactical discussion.
Biography
Early Life
=They are Coming
WIP - Yuri's father is a member of one of the street gangs in Coronet. He has done something to piss off a rival gang, and arrives home with just enough time to warn his wife, and hide his daughter (Yuri) who is 4. The gang arrives moments later and kills the father and mother in a very horrible fashion, then sets the house on fire and then leave. Yuri escapes, and CorSec forces discover her watching her home burn. She is placed in an orphanage
The Ring
WIP - The orphanage, as it turns out, is a horrible, horrible place. The Orphan Keeper is psychotic, and takes in as many orphans as he can only to force them to fight for his amusement in a dueling ring he has built in the basement. He does not allow the kids to kill each other, but anything short of that is okay, although when one does kill another, he doesn't usually take much action, other than to severely beat the orphan. (He keeps severely wounded kids in the basement where they can't be seen). He has a small room in the back of the basement, that used to be an old store room. He's stripped it bare, and installed a pipe to the roof that lets in air, but not light. A drain nearby leaks tepid water. If orphans refuse to fight, he locks them in there for a week, no food, tepid water, no light. Yuri spends from the age of 4-13 in this orphanage, and learns to fight well. However, at 13, she accidentally kills another orphan, and this shakes her deeply, she refuses to fight., and the man locks her in the room. After four days, she is pounding on the walls and screaming, and a brick comes loose. Air and light flood into the room, and she pulls more of them down and escapes, running away.
The Gang
WIP - As she flees the orphanage, Yuri runs into (literally) the leader of one of the gangs (She does not know it, but it is the gang that killed her parents). The gang leader threatens her if she doesn't scram, but Yuri has spent so long fighting, she's not willing to take crap. Her fire impresses the gang leader, and rather than hurt her, he offers to let her join the gang. She has a strong aversion to killing (since she killed the orphan) and the gangs activities sicken her, but she has nowhere else to go. One day, one of the gang member's dog's gets rabies (or a star wars equivalent) and goes mad. They put it down, and Yuri gets an idea. "What do you do with a mad dog? You put it down." She sees the gang members as mad dogs, people who have gone insane and kill their fellow people. They become less than human in her mind. She uses her beauty (which at 13 has begun to manifest) to lure the gang members away one by one and kill them. She sees it as putting mad dog's down. However, after killing the entire gang, she realizes that there are more mad dogs that need to be put down. She thinks "who hunts mad dogs." CorSec.
CorSec
WIP -Yuri tries to join CorSec at 14, but is too young. However she is persistent, and attracts the attention of one of CorSec's investigators, who takes her under (his/her) wing. They begin to teach her the skills she needs to track, as well as fill in the gaps in her knowledge. Yuri proves to be very intelligent, and absorbs information quickly. She learns from her mentor until the age of 18, when she can formally join CorSec as an investigator herself. The position gives her the freedom to track her 'mad dogs' and she plans her 'captures' in such a way that it forces her targets into a corner, where they always try to kill her, giving her an excuse to kill them. She does not see her actions as wrong, but understands that others would not understand her reasons, so keeps her tracks covered. She is not always sent after people that she considers 'mad dogs' (usually murderers and the like), so her capture rate/death rate is not 100% death. However, it is high enough that CorSec fires her.
The More the Merrier
WIP -While in a cantina a few days after being fired, Yuri sees an imperial recruitment ad play on a viewscreen. It plays the usual stormtroopers marching to the anthem, AT-AT's parading, and TIE's roaring overhead, but then one image sticks with her, the image of rebel prisoners. She has heard what the rebels have done, all the lives they have killed, and realizes that they too are mad dogs that need to be put down. She immediately enlists.
Weapon of Choice
WIP - Yuri enlists and attends the academy, which further expands upon her intellectual knowledge. She also learns how to fight and kill more efficiently through training, and when the time comes for her branch decision, she realizes that the Navy, with its capacity for Orbital Bombardment, Bomber Wings, and plethora of other deadly weapons, will let her put down the most mad dogs. She selects the navy. She is first allowed only to fly fighters, but discovers to her joy that fighter's are just as deadly. She also discovers her thrill of flying fast and dangerous, often taking routes past obstacles that other pilots would avoid. This blossoms into her love of fast ships.
What now?
WIP - This section will be added on as IC interactions take over.
Important Dates
Y13D5 - Enrolled in Imperial Academy - [E-1] Recruit
Y13D24 - Graduated Imperial Academy - PROMOTED [E-2] Crewman - Enlisted in Imperial Navy